Reader's Reference

for

Volume 2  The Nature of a Curse



Volume 2
The Nature of a Curse



Chapter 17

Robby Gets To Work


You can find more complete and detailed information within
The Reader's Companion to the Year of the Red Door.
Reader's Reference Start PageMaps
The Main Characters
FAQAbout the Reader's Companion


Arldewain -- One of the Elders of Nowhere.


Attis -- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A.
   (See Map of County Barley)

Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.


Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.


Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*

Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.*   (See Map of Duinnor)

Elder -- A title given to the leaders of Nowhere. These were those who were the original survivors of forced servitude under Bailorg.*

Eldwin -- An Elder of Nowhere, one of the people originally cursed after the battle of Tulith Attis. Eldwin was a woodworker and carpenter who made tables and chairs and other such things. He became a friend of Esildre and was with her at the Second Battle of Tallinvale.


Elf -- Or Elfkind. Slang used to refer to the Elifaen, usually used by Men.


Herbert -- Also known as, Herbert the Blue, Elder of Nowhere, appointed as sheriff of that place.


Hoard -- The Hoard of Tulith Attis. This refers to a great treasure that was part of the spoils taken from Tulith Attis. *

Janhaven -- A trading town in the western parts of the Eastlands Realm in County Woodland at the foothills of the Thunder Mountains, situated along a route to Duinnor and also on the north-south trade route with Tallinvale. Its fortunes were increased when Seamus Furaman located a trading company there and steadily expanded his business operations throughout the region. In the late Second Age, when Triumvirate Redvests invaded the Eastlands and nearby County Barley, many refugees from the invaded lands fled to Janhaven. Although the Redvests made several attempts to take the town, they never succeeded against the coalition of fighters operating out of Janhaven.
   (See Map of the Western Eastlands)

Jimbo -- A resident of Nowhere.


Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*

Limbo -- Boy of Nowhere.


Makewine -- Elder of Nowhere.


Miladora -- One of the Elders of Nowhere.


Millithorpe -- One of the Elders of Nowhere.


Nimbo -- Boy of Nowhere.


Nowhere -- The land of the Nowhereans, a diminutive people sometimes called Pixies in a derogatory manner. It was located in the western Thunder Mountains.
   (See Map of the Thunder Mountains)

Saheed -- A given name among Men, particularly of the Tallin and Markal lineages.


Seltin -- Grandson of Eldwin, an Elder of Nowhere.


Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*

Timbo -- Boy of Nowhere.


Tulith Attis -- An old abandoned fortress in County Barley, of the Eastlands. It was the site of a siege and subsequent massacre during the Great Dragonkind Invasion, and events there precipitated much discord between Men and Elifaen.*   (See Map of County Barley)

(Pick a different chapter...)

*Many of these entries are abridged versions of those found within
The Reader's Companion
to the
Year of the Red Door.

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