A Distant Light
A Distant Light
Chapter 14 Forest Islindia
The Reader's Companion to the Year of the Red Door.
|Reader's Reference Start Page||Maps|
|FAQ||About the Reader's Companion
Ancient Speech -- The language that was spoken by most during the First Age and somewhat into the Second Age. Sometimes it is referred to as the Second Tongue (after the First Tongue, also called Faerish, which was all but lost after The Fall).|
Attis -- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A.
(See Map of County Barley)
Ayreltide -- A winged horse in the service of Lady Islindia, Queen of the Wood. He exists as such only during the day and night period when Islindia brings forth her memories into actuality.
Barley -- A rural county within the old Eastlands Realm south of Lake Halgaeth and just east of the Thunder Mountains, bordering the lands west of the ancient fortress of Tulith Attis. It is so named because of the main crop grown in the region. Barley was once merely the regional name for the area, but was adopted as the county name when the Eastlands Realm organized itself into counting districts for the purpose of performing the First Census. Nearly all of the lands encompassing Barley were once part of the vast Bosk estate holdings, but over time much of the former Bosk lands were sold or deeded away. Its principal town is Passdale, formerly known as Dalefath.
(See Map of County Barley)
Belmira -- One of the daughters of Heneil and Lyrium, twin sister of Elmira, though they are not identical twins.*
Bentwide -- The stream that flows from the headwaters of Lake Halgaeth to the Saerdulin to the south. When Heneil's Wall was build, damming Lake Halgaeth were it fell into the Saerdulin, the lake level rose considerably, eventually spilling into the Bentwide. The Bentwide then flowed as a river, deep enough for boats to dock at the town of Dalefath (later the site of Passdale), where a bridge crossed the river permitting goods and traffic to go to Attis. When the dam burst late in the Second Age, the Saerdulin retook its course and power, and the Bentwide was reduced to a stream as the lake quickly fell to its ancient level.
(See Map of County Barley)
Bosk -- One of the Ancient Honored Houses of Men, though not a Named House. It is descended from the earliest Men that arrived on the world's shore. The family estate is located in County Barley of the Old Eastlands Realm. Its most famous member was Bilaylin the Hammer who fought and died at Tulith Attis. His descendants were granted vast land holdings not far from Tulith Attis.
Certina -- One of the so-called "Familiars." She accompanied Collandoth in the world during the Second Age. Certina's form was that of a small owl, no bigger than one's hand.
Common Speech -- Also referred to as the Common Tongue. It is the common language of Men and Elifaen, and the native language for most Men of the eastern realms. It became the standard language of trade and commerce during the Second Age and as its use spread the former languages, particularly the Ancient Speech, fell into disuse. It is a heterogeneous language made up of many aspects of the Ancient Speech and various dialects, combining words and phrases brought by Men to the world with those spoken by the Elifaen.
Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.
Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.
Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.* (See Map of Duinnor)
Elifaen -- The Fallen Ones; those of the immortal Faerekind who refused to leave the world at the command of Aperion and who were "scathed," meaning they were stripped of their wings for their disobedience. This event is usually referred to as "the Fall," or sometimes "the First Scathing."*
Elmira -- One of the daughters of Heneil and Lyrium, twin sister of Belmira, though they are not identical twins. *
Faere -- Properly speaking, the First Ones, meaning the children of the spirit of the Earth. Those beings who came to inhabit the world in the Time Before Time and who embodied the joy and harmony of creation.*
Fairoak -- One of the Named Houses of the Elifaen. When their Vanaran lands were lost to war and economic distress, Kahryna Fairoak married Danig Saheed Tallin, making the Joined House of Tallin and Fairoak.
Firstborn -- Those Faerekind or Elifaen who witnessed the Time Before Time. Also called the First Ones. Some of these were the embodiment of the spirits of the earth, becoming the very first of the Faere. Others were offspring of the Faere, conceived of love. Those Firstborn who lost their wings became known as the Elifaen, or Fallen Ones.
Griferis -- "Place of Judgment," the legendary place where future kings and queens are supposedly judged for fitness to rule. * (See Map of Vanara and Shatuum)
Halethiris -- The original forest realm of the Faere and center of Faerum, established during the Time Before Time, with its fabulous city of marvelous towers and glass-domed houses, many supported in the branches of the colossal trees that grew there (some over five hundred feet tall). After the Fall, the Elifaen eventually repopulated Halethiris, but had not the ability to create the structures that once stood there. Power slowly shifted west to Vanara, and many tragedies befell Halethiris until its destruction by Secundur and his followers. At the heart of the region is now an impenetrable forest, called Islindia, after the Faere Princess who once lived in those parts and who, it is said, still roams its blighted and melancholy ruins.* (See Map of Forest Islindia)
Islindia -- Also known as the Lady of the Wood, Queen of the Wood, and the Princess of Sorrows. Islindia was Princess of Halethiris during the Age of Strife and the early First Age. Through an enchantment intended by her father, King Ilex, to restore Halethiris to the glory of the Time Before Time, Islindia was inadvertently given the power to bring about the past for one day each month. This ability brought her to Secundur's attention, who became infatuated by her beauty. Secundur captured Islindia and tried to force her to become his concubine, but she resisted. In an effort to punish her, he murdered her lover which served to make her even more resolute in her refusals. Still, Secundur continued to entreat her to be his, but she despised him and rebuffed him. She was rescued by her kin, but Secundur destroyed Halethiris with a withering blight. Only she, her father, King Ilex, and her uncle, Solstice, survived the blight Secundur put upon the forest. It is said that Islindia and her father were cursed to remain in the ruins of that place until the world was remade, at which time their spirits could be free.* (See Map of Forest Islindia)
Janhaven -- A trading town in the western parts of the Eastlands Realm in County Woodland at the foothills of the Thunder Mountains, situated along a route to Duinnor and also on the north-south trade route with Tallinvale. Its fortunes were increased when Seamus Furaman located a trading company there and steadily expanded his business operations throughout the region. In the late Second Age, when Triumvirate Redvests invaded the Eastlands and nearby County Barley, many refugees from the invaded lands fled to Janhaven. Although the Redvests made several attempts to take the town, they never succeeded against the coalition of fighters operating out of Janhaven.
(See Map of the Western Eastlands)
Kajarahn -- Also called the "Free City," located in the northwestern deserts of the Dragonlands, known in former times as Alaberbra.* (See Map of the Dragonlands)
Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*
Lyrium -- A Firstborn Faere who, with her sister Myrium, was the founder of the House of Fairfir. In the Time of Strife, Lyrium became renown for her gift of Sight, which enabled her to foresee portents of things to come.*
Passdale -- A town in County Barley of the Eastlands Realm on the banks of the Bentwide River. It was located on the site of a small settlement known as Dalefath which was destroyed in the Dragonkind Invasion of 322 S.A.
(See Map of County Barley)
Saheed -- A given name among Men, particularly of the Tallin and Markal lineages.
Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.
Sir Sun -- A name sometimes given to the sun. In legend, Sir Sun was husband of Lady Moon.*
Swyncraff -- A magical staff or rod that obeyed its master by remaining in any shape as long as its owner desired. It could be as hard as steel or as supple as rope.*
Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*
Teracue -- (Artais Teracue) General of the Kingsman Fourth Army in the late Second Age.*
Tulith Attis -- An old abandoned fortress in County Barley, of the Eastlands. It was the site of a siege and subsequent massacre during the Great Dragonkind Invasion, and events there precipitated much discord between Men and Elifaen.* (See Map of County Barley)
Tyrin -- (Tyrin Spritsul) A mercenary of the late Second Age.*
Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.* (See Map of Vanara and Shatuum)
Vendril -- A high mountain northwest of Duinnor. Ever covered with snow, it is the source of unusually pure silver ore. It is also the location of the ancient tower of the same name.
(See Map of Duinnor)
Westlawn -- Town in the western edge of the Plains of Bletharn. It was overtaken by devotees of the cult of Wokan, called Wickermen, and entered into a feud with the neighboring town of Edgewold. The resulting hostilities led to a major battle involving armies from both places and, joining with the Edgewold fighters, Kingsman forces of Duinnor. It was at Westlawn that the Wickermen created a monster from the choking vines that they propagated.
(See Map of Forest Islindia)
*Many of these entries are abridged versions of those found within
Year of the Red Door.
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