Reader's Reference

for

Volume 3  A Distant Light



Volume 3
A Distant Light



Chapter 16

Across the Haunted Lake


You can find more complete and detailed information within
The Reader's Companion to the Year of the Red Door.
Reader's Reference Start PageMaps
The Main Characters
FAQAbout the Reader's Companion


Airemoor -- A village on the road between Vanara and Duinnor.
   (See Map of Vanara and Shatuum)

Bailorg -- (Braig Bailorg Denuth Delcorman) One of the Elifaen, perhaps a Firstborn, but not a member of any known House. He was a mysterious figure, an acquaintance of Pellen in Duinnor during the early Second Age. He was also seen from time to time in various courts, traveling extensively throughout the realms. It is suspected that he traveled into the Dragonlands on several occasions. He was reported to have spent a great deal of time in the region of Shatuum as well, and is thought to have been present with the Dragonkind at the Battle of Tulith Attis, after which he disappeared for many years.*

Barley -- A rural county within the old Eastlands Realm south of Lake Halgaeth and just east of the Thunder Mountains, bordering the lands west of the ancient fortress of Tulith Attis. It is so named because of the main crop grown in the region. Barley was once merely the regional name for the area, but was adopted as the county name when the Eastlands Realm organized itself into counting districts for the purpose of performing the First Census. Nearly all of the lands encompassing Barley were once part of the vast Bosk estate holdings, but over time much of the former Bosk lands were sold or deeded away. Its principal town is Passdale, formerly known as Dalefath.
   (See Map of County Barley)

Belsalza -- During the late Second Age, King of the Dragonkind. Son of Salzadur and supposedly a descendant of Kalzar the Great. Belsalza rejected the reforms of his father, rebuilt the armed might of the Dragonlands, reunited the sundered tribes, and renewed war against the north.


Beras -- The personification of the Creator; sometimes called Intent. He is worshipped by Elifaen, Men, and the Dragonkind, all having separate views of Beras. Beras is also referred to as the personification of the Creator's Intent, seeing to the balance of the world. It was Beras who commanded the earth to be formed and for life to emerge upon it. And it is Beras who is regarded as the father of the Faerekind. The Dragonkind peoples also worship Beras who is, in their religions, the force behind their liberation from the ancient dragons who enslaved them. Men worship Beras as their savior, who directed their departure from their Lost World and guided their epic passage across the boundless sea to the shores of the Found World.


Certina -- One of the so-called "Familiars." She accompanied Collandoth in the world during the Second Age. Certina's form was that of a small owl, no bigger than one's hand.


Cormund Valley -- A fertile valley in Vanara to the east of the Iridelin River.


Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.


Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.


Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*

Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.*   (See Map of Duinnor)

Eastlands -- Also called "Eastland," "Eastlands Realm," or "the Old Eastlands Realm." The realm that lies south of Glareth and north of Tracia, extending from the coast of the world to the Thunder Mountains in the west. After the Seven Realms were established in the Second Age, it suffered many misfortunes including droughts, floods, plagues, and invasion. Its capital was at Colleton on the coast, once an important trading port. However, in spite of the rich natural resources of the lands, the inept rule of its kings prevented the Eastlands from becoming very strong. After the demise of King Inrick II, the Eastlands became a protectorate of Glareth Realm.*   (See World Map)

Edgewold -- An agricultural and trading town of Men located in the west near to the Plains of Bletharn on the Long Road from Altoria to Duinnor. During the late Second Age, it feuded with nearby Westlawn when that town was overtaken by Wickermen rebels. Eventually, Edgewold was garrisoned by an army from Duinnor which saw to its defense and eventually overthrew the Wickermen rebels.
   (See Map of Forest Islindia)

Elifaen -- The Fallen Ones; those of the immortal Faerekind who refused to leave the world at the command of Aperion and who were "scathed," meaning they were stripped of their wings for their disobedience. This event is usually referred to as "the Fall," or sometimes "the First Scathing."*

Fairoak -- One of the Named Houses of the Elifaen. When their Vanaran lands were lost to war and economic distress, Kahryna Fairoak married Danig Saheed Tallin, making the Joined House of Tallin and Fairoak.


Fascomb -- (Leander Fascomb) Post Rider of Duinnor.


Fellfaere -- Elifaen warriors of Vanara, renown for their cold efficient fighting skills.


Glareth -- One of the Seven Realms, located in the northeastern coasts and borders the Old Eastlands Realm. Its chief city is Glareth by the Sea. Renown for its maritime trades, it is closely allied with Vanara and has strong trade ties to Duinnor. *   (See Map of Glareth)

Greenfar -- An isolated town on the outskirts of Forest Islindia, shielded from the world and under the protection of the King of the Wood (Islindia's father).
   (See Map of Forest Islindia)

Griferis -- "Place of Judgment," the legendary place where future kings and queens are supposedly judged for fitness to rule. *   (See Map of Vanara and Shatuum)

Halgaeth -- A large freshwater lake or inland sea located in southern Glareth and bordering the old Eastlands Realm. On its northeastern shore is the Glarethian province of Connassa with the city of Formouth on Halgaeth's northern shores. While most of Lake Halgaeth is considered to be within the Eastlands Realm, its northern shores are traditionally considered Glarethian lands. However, since Glareth, through its Lakemen, controls the lake and its shores, Halgaeth itself has always been considered the domain of Glareth. *   (See Map of the Western Eastlands)

Hemlock -- (House of Hemlock) One of the Houses of the Faerekind. This house is most closely associated with the lineage of Alonair, the Elifaen sculptor, but fell into decline during the Second Age. It is said that the House of Hemlock was in some way involved in the murder of Cupeldain and that the lake nearby to its lands is where Cupeldain and his wife along with many others were drowned. However, many local accounts have it that the House of Hemlock was only one of the many houses involved in the feud that Cupeldain sought to resolve. Regardless, by the late Second Age, the House of Hemlock had lost its standing and was little known or regarded outside its lands.


Islindia -- Also known as the Lady of the Wood, Queen of the Wood, and the Princess of Sorrows. Islindia was Princess of Halethiris during the Age of Strife and the early First Age. Through an enchantment intended by her father, King Ilex, to restore Halethiris to the glory of the Time Before Time, Islindia was inadvertently given the power to bring about the past for one day each month. This ability brought her to Secundur's attention, who became infatuated by her beauty. Secundur captured Islindia and tried to force her to become his concubine, but she resisted. In an effort to punish her, he murdered her lover which served to make her even more resolute in her refusals. Still, Secundur continued to entreat her to be his, but she despised him and rebuffed him. She was rescued by her kin, but Secundur destroyed Halethiris with a withering blight. Only she, her father, King Ilex, and her uncle, Solstice, survived the blight Secundur put upon the forest. It is said that Islindia and her father were cursed to remain in the ruins of that place until the world was remade, at which time their spirits could be free.*   (See Map of Forest Islindia)

Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*

Lady Moon -- A name sometimes given to the moon. In legend Lady Moon(or sometimes Lady Luna) was wife to Sir sun.Another name for Lady Moon.*

Leander -- Given name of Leander Fascomb, Post Rider of Duinnor. Also the given name of Leander Tallin, who died at Tulith Attis.


Linlally -- The ruling city of Vanara. Founded and built by Cupeldain, it was enhanced by the carvings and statues of Alonair. It was originally the name only for the palace that Cupeldain built atop the Falls of Tiandari, but later became the name for the larger city that grew up around and below the palace along the banks of the Iridelin River. Since it is a place of governance, and the oldest city of the Elifaen, it is an important city to all of the Realms. In the latter Second Age, Duinnor commonly stationed armies there, ostensibly for defense purposes since Linlally is the closest major city to the Dragonlands.
   (See Map of Vanara and Shatuum)

Lochton -- A town nearby to the estates of the House of Hemlock located on the western shore of a small lake in the easternmost reaches of Vanara's frontier, just west of Forest Islindia. It was in this lake that Cupeldain and his wife (along with their traveling companions, including Shevalia and Bychanter) were drowned by one of the Elifaen clans of the region who were engaged in a bloody feud which Cupeldain hoped to resolve. When Parthais came and put down the feud, he executed several men and women from both Elifaen clans by having them likewise drowned in the lake. It is said that Parthais also released a demon or water serpent into the lake to feed upon the spirits of the dead. Thus, the lake is considered haunted, and the people who live nearby have ever since reported sightings of apparitions and ghosts floating about the lake.
   (See Map of Forest Islindia)

Lyrium -- A Firstborn Faere who, with her sister Myrium, was the founder of the House of Fairfir. In the Time of Strife, Lyrium became renown for her gift of Sight, which enabled her to foresee portents of things to come.*

Navis -- One of the Firstborn of the House of Elmwood, son of Banis, who with his siblings, Atlana and Esildre, was born during the Time Before Time. As did his siblings, Navis refused to go with Aperion and was Scathed of his wings. Navis was a renown warrior and had many adventures. He fought many battles under Silmain, Cupeldain, and Parthais. When a great monster, Jatarak the Ogre, appeared in the region of Altoria during the First Age, Navis pursued him into the Crevasse of Fire and slew him. In the Second Age, Navis singly fought and slew an entire legion of Dragonkind at the Battle of Saerdulin. He and his sister Esildre later became students of Raynor the Wise. After Esildre went to Shatuum, Navis traveled there seeking to free her, but he never returned.


Nowhere -- The land of the Nowhereans, a diminutive people sometimes called Pixies in a derogatory manner. It was located in the western Thunder Mountains.
   (See Map of the Thunder Mountains)

Passdale -- A town in County Barley of the Eastlands Realm on the banks of the Bentwide River. It was located on the site of a small settlement known as Dalefath which was destroyed in the Dragonkind Invasion of 322 S.A.
   (See Map of County Barley)

Ring of Hearing -- A magical ring that enables its wearer to know the thoughts of those present.*

Saheed -- A given name among Men, particularly of the Tallin and Markal lineages.


Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.


Swyncraff -- A magical staff or rod that obeyed its master by remaining in any shape as long as its owner desired. It could be as hard as steel or as supple as rope.*

Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*

Teracue -- (Artais Teracue) General of the Kingsman Fourth Army in the late Second Age.*

Threshmere -- Lord of the House of Hemlock during the late Second Age.


Tulith Morgair -- A small beacon tower or keep on the west side of the Thunder Mountains. It is situated at the cliff end of a shoulder of a mountain that juts westward and overlooks a ford of the River Missenflo along the old road to Fisenwold. It was built by Danthis of Duinnor in the early Second Age as a part of a line of keeps that were to guard the trade routes to Duinnor. A battle took place below it along the banks of the Missenflo when a small loose knit army of men and Elifaen tried in vain to stop the eastward march of Dragonkind during the invasion of 322 S.A.. The keep was abandoned and soon fell into disuse and ruin. By the late years of the Second Age, it was all but forgotten.
   (See Map of the Thunder Mountains)

Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.*   (See Map of Vanara and Shatuum)

Watcher -- A term sometimes given to those who delve into the mysterious and mystical. Sometimes it only means one who is an agent of another, or one who is commissioned to observe events and discern the meaning of those events and other signs.


Wickermen -- Worshipers of Wokan, spirit of the grasping vine, which is a form of kudzu. The Wickermen made woven armor from the vine and planted it throughout the fields of their enemies.


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*Many of these entries are abridged versions of those found within
The Reader's Companion
to the
Year of the Red Door.

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