Reader's Reference

for

Volume 3  A Distant Light



Volume 3
A Distant Light



Chapter 18

A Kiss To Be Remembered


You can find more complete and detailed information within
The Reader's Companion to the Year of the Red Door.
Reader's Reference Start PageMaps
The Main Characters
FAQAbout the Reader's Companion


Altoria -- One of the smaller realms to the south at the edge of the world where the sea begins. To its east is Masurthia, to the north is the Great Bletharn Plains, and to the west is the Hinderland (or Hinderlands), a vast area of marshlands and bogs bordered by the impenetrable Tulivana Mountains.*   (See Map of Altoria)

Attis -- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A.
   (See Map of County Barley)

Avatar -- An uncanny apparition that changes in form each at the beginning of each regnal year of the Unknown Kings of Duinnor. Its form lends the name commonly given to a regnal year (The Avatar never takes on the same form as during any previous year.). The Avatar serves the Unknown King in mysterious ways, not all of which is known. It is known, however, that the Unknown King sometimes sends the Avatar to summon someone to the King's High Chamber.*

Barley -- A rural county within the old Eastlands Realm south of Lake Halgaeth and just east of the Thunder Mountains, bordering the lands west of the ancient fortress of Tulith Attis. It is so named because of the main crop grown in the region. Barley was once merely the regional name for the area, but was adopted as the county name when the Eastlands Realm organized itself into counting districts for the purpose of performing the First Census. Nearly all of the lands encompassing Barley were once part of the vast Bosk estate holdings, but over time much of the former Bosk lands were sold or deeded away. Its principal town is Passdale, formerly known as Dalefath.
   (See Map of County Barley)

Beras -- The personification of the Creator; sometimes called Intent. He is worshipped by Elifaen, Men, and the Dragonkind, all having separate views of Beras. Beras is also referred to as the personification of the Creator's Intent, seeing to the balance of the world. It was Beras who commanded the earth to be formed and for life to emerge upon it. And it is Beras who is regarded as the father of the Faerekind. The Dragonkind peoples also worship Beras who is, in their religions, the force behind their liberation from the ancient dragons who enslaved them. Men worship Beras as their savior, who directed their departure from their Lost World and guided their epic passage across the boundless sea to the shores of the Found World.


Bilaylin -- 1. a founder of the Bosk clan of Men, also called Bilaylin the Hammer. Along with several other Men he joined with the Elifaen to fight the Dragonkind in the Second Age. He gained a reputation for valor on the battlefield and cantankerousness everywhere else. He died at Tulith Attis during the Dragonkind siege of that place, but was survived by a son and three daughters.
2. The right name of Billy Bosk, a descendant of Bilaylin the Hammer. Billy Bosk was one of those who accompanied Robby Ribbon and his party westward in 870 of the Second Age.


Bosk -- One of the Ancient Honored Houses of Men, though not a Named House. It is descended from the earliest Men that arrived on the world's shore. The family estate is located in County Barley of the Old Eastlands Realm. Its most famous member was Bilaylin the Hammer who fought and died at Tulith Attis. His descendants were granted vast land holdings not far from Tulith Attis.


Boskland -- A regional name for the lands belonging to the House of Bosk.
   (See Map of County Barley)

Broadweed -- (Gustan Broadweed) Schoolmaster in the town of Passdale, County Barley in the late Second Age.*

Buckmarl -- A type of large antlered deer or elk ridden by many of the Faere in the Elder Days and sometimes still. They are swift and light on the hoof, strong and nimble in the wood and on rocky mountainsides. They are renown for their ability to leap from crag to crag, much like a ram, with surefooted ease.


Carbane -- Ruling Prince of Glareth, father of Prince Danoss. Carbane is of the Elifaen House of Beech.


Certina -- One of the so-called "Familiars." She accompanied Collandoth in the world during the Second Age. Certina's form was that of a small owl, no bigger than one's hand.


Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.


Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.


Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*

Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.*   (See Map of Duinnor)

Eastlands -- Also called "Eastland," "Eastlands Realm," or "the Old Eastlands Realm." The realm that lies south of Glareth and north of Tracia, extending from the coast of the world to the Thunder Mountains in the west. After the Seven Realms were established in the Second Age, it suffered many misfortunes including droughts, floods, plagues, and invasion. Its capital was at Colleton on the coast, once an important trading port. However, in spite of the rich natural resources of the lands, the inept rule of its kings prevented the Eastlands from becoming very strong. After the demise of King Inrick II, the Eastlands became a protectorate of Glareth Realm.*   (See World Map)

Edgewold -- An agricultural and trading town of Men located in the west near to the Plains of Bletharn on the Long Road from Altoria to Duinnor. During the late Second Age, it feuded with nearby Westlawn when that town was overtaken by Wickermen rebels. Eventually, Edgewold was garrisoned by an army from Duinnor which saw to its defense and eventually overthrew the Wickermen rebels.
   (See Map of Forest Islindia)

Elifaen -- The Fallen Ones; those of the immortal Faerekind who refused to leave the world at the command of Aperion and who were "scathed," meaning they were stripped of their wings for their disobedience. This event is usually referred to as "the Fall," or sometimes "the First Scathing."*

Faere -- Properly speaking, the First Ones, meaning the children of the spirit of the Earth. Those beings who came to inhabit the world in the Time Before Time and who embodied the joy and harmony of creation.*

Fellfaere -- Elifaen warriors of Vanara, renown for their cold efficient fighting skills.


Fetch -- A sweet and potent liquor distilled from a blend of barley and other malt grains, fruit, and honey. It is peculiar to the region of County Barley, and a specialty of that region. Sometimes called "Barley Water."


Glareth -- One of the Seven Realms, located in the northeastern coasts and borders the Old Eastlands Realm. Its chief city is Glareth by the Sea. Renown for its maritime trades, it is closely allied with Vanara and has strong trade ties to Duinnor. *   (See Map of Glareth)

Griferis -- "Place of Judgment," the legendary place where future kings and queens are supposedly judged for fitness to rule. *   (See Map of Vanara and Shatuum)

Hammer -- A term sometimes given to the legendary bell in Tulith Attis, "Tulith Hammer," also called the "great hammer" or the "Great Bell."


Hemlock -- (House of Hemlock) One of the Houses of the Faerekind. This house is most closely associated with the lineage of Alonair, the Elifaen sculptor, but fell into decline during the Second Age. It is said that the House of Hemlock was in some way involved in the murder of Cupeldain and that the lake nearby to its lands is where Cupeldain and his wife along with many others were drowned. However, many local accounts have it that the House of Hemlock was only one of the many houses involved in the feud that Cupeldain sought to resolve. Regardless, by the late Second Age, the House of Hemlock had lost its standing and was little known or regarded outside its lands.


Islindia -- Also known as the Lady of the Wood, Queen of the Wood, and the Princess of Sorrows. Islindia was Princess of Halethiris during the Age of Strife and the early First Age. Through an enchantment intended by her father, King Ilex, to restore Halethiris to the glory of the Time Before Time, Islindia was inadvertently given the power to bring about the past for one day each month. This ability brought her to Secundur's attention, who became infatuated by her beauty. Secundur captured Islindia and tried to force her to become his concubine, but she resisted. In an effort to punish her, he murdered her lover which served to make her even more resolute in her refusals. Still, Secundur continued to entreat her to be his, but she despised him and rebuffed him. She was rescued by her kin, but Secundur destroyed Halethiris with a withering blight. Only she, her father, King Ilex, and her uncle, Solstice, survived the blight Secundur put upon the forest. It is said that Islindia and her father were cursed to remain in the ruins of that place until the world was remade, at which time their spirits could be free.*   (See Map of Forest Islindia)

Janhaven -- A trading town in the western parts of the Eastlands Realm in County Woodland at the foothills of the Thunder Mountains, situated along a route to Duinnor and also on the north-south trade route with Tallinvale. Its fortunes were increased when Seamus Furaman located a trading company there and steadily expanded his business operations throughout the region. In the late Second Age, when Triumvirate Redvests invaded the Eastlands and nearby County Barley, many refugees from the invaded lands fled to Janhaven. Although the Redvests made several attempts to take the town, they never succeeded against the coalition of fighters operating out of Janhaven.
   (See Map of the Western Eastlands)

Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*

Laird -- Title given to landowners, particularly those of the lesser houses with substantial properties.


Linlally -- The ruling city of Vanara. Founded and built by Cupeldain, it was enhanced by the carvings and statues of Alonair. It was originally the name only for the palace that Cupeldain built atop the Falls of Tiandari, but later became the name for the larger city that grew up around and below the palace along the banks of the Iridelin River. Since it is a place of governance, and the oldest city of the Elifaen, it is an important city to all of the Realms. In the latter Second Age, Duinnor commonly stationed armies there, ostensibly for defense purposes since Linlally is the closest major city to the Dragonlands.
   (See Map of Vanara and Shatuum)

Lyrium -- A Firstborn Faere who, with her sister Myrium, was the founder of the House of Fairfir. In the Time of Strife, Lyrium became renown for her gift of Sight, which enabled her to foresee portents of things to come.*

Masurthia -- One of the Seven Realms. It is on the southern coast of the world between Altoria and Tracia. Masurthia was formed of territories that came under the rule of the Kingdom of Solsorna during the First Age.*   (See Map of Masurthia)

Nimwill -- Scribe and court chronicler of Parthais during his reign as King of Vanara. As such, he attended and personally recorded many events that took place within the Royal Court, and he also traveled with Parthais to record his various exploits and experiences. Nimwill was with Parthais when he executed those accused of murdering Cupeldain, and was also with the king during his many campaigns in the Dragonlands as well as other parts of the world. He was at the Battle of Tamkal Plain when King Parthais slew King Salkasin, and he was in Masurthia when Parthais forced King Barindon and Queen Therona to make peace. Nimwill also accompanied King Parthais to see the legendary place called Griferis.*

Nowhere -- The land of the Nowhereans, a diminutive people sometimes called Pixies in a derogatory manner. It was located in the western Thunder Mountains.
   (See Map of the Thunder Mountains)

Oracle -- A person who is consulted concerning the future, or a declaration or prophecy given by a holy person particularly in response to a query or adjuration. These are often done in a near-delirious state of mad raving ecstasy. The most famous oracle is that of the Temple of Beras, who has a mysterious relationship with the Unknown Kings of Duinnor who must go to the Temple each year to renew their Kingship. The renewal ceremonies within are secretive and no one but the monks of the Temple, the Oracle of Beras, and the Unknown King knows what takes place during such ceremonies.


Parthais -- Third King of Vanara, son of Cupeldain, father of Thurdun and Serith Ellyn.*

Redvests -- A name for the soldiers of the Triumvirate of Tracia due to their reddish surcoats, capes, and tunics.


Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.


Shatuum -- A forbidden land on the borders of Vanara and Duinnor along the western edge of the world ruled by Secundur.
   (See Map of Vanara and Shatuum)

Stavin -- Garnor and Dorcilla, man and wife of Greenfar.


Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*

Tallinvale -- A small but fertile valley along the eastern foothills of the Thunder Mountains in southwestern Eastlands. It is situated just north of territory in dispute, claimed both by Tracia and by the Eastlands. Tallin City, the ancient home of the family that gives its name to the region, is a prosperous and thriving center of agriculture and commerce, due chiefly to the guardianship of Lord Danig Tallin. Tallin City and Tallinvale are often used interchangeably.
   (See Map of the Western Eastlands)

Teracue -- (Artais Teracue) General of the Kingsman Fourth Army in the late Second Age.*

Tulith Attis -- An old abandoned fortress in County Barley, of the Eastlands. It was the site of a siege and subsequent massacre during the Great Dragonkind Invasion, and events there precipitated much discord between Men and Elifaen.*   (See Map of County Barley)

Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.*   (See Map of Vanara and Shatuum)

Wickermen -- Worshipers of Wokan, spirit of the grasping vine, which is a form of kudzu. The Wickermen made woven armor from the vine and planted it throughout the fields of their enemies.


(Pick a different chapter...)

*Many of these entries are abridged versions of those found within
The Reader's Companion
to the
Year of the Red Door.

Put a copy on your Shopping List today!




Keep up with the very latest by subscribing to our Newsletter:





Email Us:

mailto: infodesk@penflightbooks.com


Or Write to:
TYOTRD
c/o Penflight Books
P.O. Box 857
125 Avery Street
Winterville, Georgia 30683-9998
U.S.A.

(Be sure to include a Self-Addressed, Stamped Envelope with all correspondence.)

Copyright © 2023
by
William Timothy Murray