Reader's Reference

for

Volume 3  A Distant Light



Volume 3
A Distant Light



Chapter 4

The Ring of Valor


You can find more complete and detailed information within
The Reader's Companion to the Year of the Red Door.
Reader's Reference Start PageMaps
The Main Characters
FAQAbout the Reader's Companion


Anerath -- A spirited horse belonging to Ullin Saheed Tallin. The name comes from the Ancient Speech, and means "water prancer." Anerath was a gift to Ullin Saheed from the Thrubolds, renown horsemen and breeders of Duinnor, in gratitude for his having saved their son's life at the Battle of Garmitor.


Attis -- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A.
   (See Map of County Barley)

Barley -- A rural county within the old Eastlands Realm south of Lake Halgaeth and just east of the Thunder Mountains, bordering the lands west of the ancient fortress of Tulith Attis. It is so named because of the main crop grown in the region. Barley was once merely the regional name for the area, but was adopted as the county name when the Eastlands Realm organized itself into counting districts for the purpose of performing the First Census. Nearly all of the lands encompassing Barley were once part of the vast Bosk estate holdings, but over time much of the former Bosk lands were sold or deeded away. Its principal town is Passdale, formerly known as Dalefath.
   (See Map of County Barley)

Bentwide -- The stream that flows from the headwaters of Lake Halgaeth to the Saerdulin to the south. When Heneil's Wall was build, damming Lake Halgaeth were it fell into the Saerdulin, the lake level rose considerably, eventually spilling into the Bentwide. The Bentwide then flowed as a river, deep enough for boats to dock at the town of Dalefath (later the site of Passdale), where a bridge crossed the river permitting goods and traffic to go to Attis. When the dam burst late in the Second Age, the Saerdulin retook its course and power, and the Bentwide was reduced to a stream as the lake quickly fell to its ancient level.
   (See Map of County Barley)

Bluepine -- A village in the northern extremes of Tallinvale.


Bosk -- One of the Ancient Honored Houses of Men, though not a Named House. It is descended from the earliest Men that arrived on the world's shore. The family estate is located in County Barley of the Old Eastlands Realm. Its most famous member was Bilaylin the Hammer who fought and died at Tulith Attis. His descendants were granted vast land holdings not far from Tulith Attis.


Boskland -- A regional name for the lands belonging to the House of Bosk.
   (See Map of County Barley)

Brennig -- (Russard Brennig) Commander General of Tallinvale, Lord Tallin's chief aide and military advisor, died at the Second Battle of Tallinvale.


Carthanes -- (Carthane Mountains) Lofty mountains to the west of Glareth and the Eastlands Realms. The range is bordered in the north by the the Osterflo River and stretches south to the Thunder Mountains, west to the Plains of Bletharn, and eastward to Lake Halgaeth. Its highest peaks are ever capped with snow, as they rise precipitously in the middle region of the range and drop away as rapidly to the north. Its high passes, particularly Loringard Pass, are a favorite summer route to and from the Eastlands and the west, but they are closed from late summer through late spring by ice and snow. *   (See Map of the Carthane Mountains)

Damar -- A warlord region in the Thunder Mountains that sprang up in the latter Second Age; it allied itself with Tracia during that realm's revolt against Duinnor's rule. Its people was ruled by the Cartu warlord clan, and its most powerful ruler was Lang Cartu, who made himself king over the Damar in the late Second Age.


Dargul -- Chief civilian advisor and counselor to Lord Danig Tallin of Tallinvale during the late Second Age.


Deedle -- Tavern keeper of Bluepine.


Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.


Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.


Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*

Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.*   (See Map of Duinnor)

Eastlands -- Also called "Eastland," "Eastlands Realm," or "the Old Eastlands Realm." The realm that lies south of Glareth and north of Tracia, extending from the coast of the world to the Thunder Mountains in the west. After the Seven Realms were established in the Second Age, it suffered many misfortunes including droughts, floods, plagues, and invasion. Its capital was at Colleton on the coast, once an important trading port. However, in spite of the rich natural resources of the lands, the inept rule of its kings prevented the Eastlands from becoming very strong. After the demise of King Inrick II, the Eastlands became a protectorate of Glareth Realm.*   (See World Map)

Frizella -- (Frizella Bosk) nee Starfind, wife of Garend Bosk of Boskland, in County Barley of the Eastlands during the late Second Age.


Furaman -- (Seamus Furaman) A trader of the Old Eastlands Realm in the late Second Age. He owned and operated a trading post located in Janhaven and serving all of the surrounding region of towns and villages.*

Galinot -- A tribe of Men, united under various warlords during the late Second Age. They claimed as their territory those lands in the Thunder Mountains west and northwest of Janhaven. They were bitter rivals of the Damar and constantly fought for control of the western passes.
   (See Map of the Thunder Mountains)

Glareth -- One of the Seven Realms, located in the northeastern coasts and borders the Old Eastlands Realm. Its chief city is Glareth by the Sea. Renown for its maritime trades, it is closely allied with Vanara and has strong trade ties to Duinnor. *   (See Map of Glareth)

Grisland Strait -- A strait off the coast of Tracia between the mainland and Grisland Island. It is generally avoided by larger vessels due to its narrow and somewhat shallow channel, susceptible to erratic and dangerous tidal currents, and its opposing shores are strewn with treacherous rocks. It was the site of a naval battle between remnants of the Tracian Royal Navy and the Redvest Navy of the Triumvirate.(See Grisland Strait, Battle of.)
   (See Map of Tracia)

Grisland Strait, Battle of -- A naval engagement that took place in the Grisland Strait between the Tracian Royal Navy (loyal to Prince Lantos) and that of the Triumvirate in the year 856 S.A.. It followed only a few days after the rescue of Loyalist forces fleeing from their defeat at the Battle of the Marshlands.*

Janhaven -- A trading town in the western parts of the Eastlands Realm in County Woodland at the foothills of the Thunder Mountains, situated along a route to Duinnor and also on the north-south trade route with Tallinvale. Its fortunes were increased when Seamus Furaman located a trading company there and steadily expanded his business operations throughout the region. In the late Second Age, when Triumvirate Redvests invaded the Eastlands and nearby County Barley, many refugees from the invaded lands fled to Janhaven. Although the Redvests made several attempts to take the town, they never succeeded against the coalition of fighters operating out of Janhaven.
   (See Map of the Western Eastlands)

Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*

Lantos -- Prince of Tracia of the House of Bayberry, who, with his older brother Lewtrah, ruled Tracia immediately prior to the revolution and overthrow by the Triumvirate. *

Lerse -- A tributary of the River Saerdulin located south of Tallinvale and north of the Fengal River. The Lerse marks the old boundary of the territory west of the Saerdulin that was disputed by the Old Eastlands Realm and Tracia Realm in the Second Age.*   (See Map of Tracia)

Loringard -- A high pass on the road from the Eastlands to Duinnor in the Carthane Mountains. This route is somewhat treacherous due to the precarious heights and terrain and the many falls and streams that cross it, often washing out the path. It is favored by Post Riders during the summer months because it is a more direct way to and from Duinnor and the Eastlands than other routes farther north or south. However, the pass, actually a small vale high up among towering peaks, is usually snowbound by early autumn and is often impassable until late spring.
   (See Map of the Thunder Mountains)

Midwinter -- The day of the winter solstice, and one of the days of the year that is not counted as a month day, but usually falling three weeks into Twelthmonth. According to some ancient calendars, Midwinter's was the last night of the year and was a night of celebration, gift-giving, and feasts. In the Second Age, the New Duinnor Calendar supplanted the older ones, and put the last day of the year some ten days after Midwinter's Day. Regardless, Midwinter's remained an important day of celebration, retaining many of the old traditions well into the late Second Age.


Narrows -- A narrow gap in the Thunder Mountains located on the road between Janhaven and Passdale.


Passdale -- A town in County Barley of the Eastlands Realm on the banks of the Bentwide River. It was located on the site of a small settlement known as Dalefath which was destroyed in the Dragonkind Invasion of 322 S.A.
   (See Map of County Barley)

Redvests -- A name for the soldiers of the Triumvirate of Tracia due to their reddish surcoats, capes, and tunics.


Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*

Tallinvale -- A small but fertile valley along the eastern foothills of the Thunder Mountains in southwestern Eastlands. It is situated just north of territory in dispute, claimed both by Tracia and by the Eastlands. Tallin City, the ancient home of the family that gives its name to the region, is a prosperous and thriving center of agriculture and commerce, due chiefly to the guardianship of Lord Danig Tallin. Tallin City and Tallinvale are often used interchangeably.
   (See Map of the Western Eastlands)

Thunder Mountains -- A mountain range between the Eastlands and the middle Plains of Bletharn, south of the Carthanes and stretching into the foothills within Tracia and Masurthia. The Thunder Mountains are named for the noise once made by its most feared inhabitants, the trolls.
   (See Map of the Thunder Mountains)

Tracia -- One of the Seven Realms, located to the southeast of the world along the coasts where Men first settled. Its chief city is Forlandis. In the late Second Age, Tracia suffered a series of revolts and uprisings, culminating in the overthrow of the Ruling Prince by the so-called Triumvirate and its army of Redvests (named for the color of their uniforms).*   (See Map of Tracia)

Tulith Attis -- An old abandoned fortress in County Barley, of the Eastlands. It was the site of a siege and subsequent massacre during the Great Dragonkind Invasion, and events there precipitated much discord between Men and Elifaen.*   (See Map of County Barley)

Weylan -- (Chrisafer Weylan) Tallinvale Captain of the Northern Gate and childhood friend of Ullin Saheed Tallin.


Windard -- Head butler and keeper of Tallin Hall in the late Second Age.


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*Many of these entries are abridged versions of those found within
The Reader's Companion
to the
Year of the Red Door.

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