Chapter 2 Doubt's Offspring
The Reader's Companion to the Year of the Red Door.
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Altoria -- One of the smaller realms to the south at the edge of the world where the sea begins. To its east is Masurthia, to the north is the Great Bletharn Plains, and to the west is the Hinderland (or Hinderlands), a vast area of marshlands and bogs bordered by the impenetrable Tulivana Mountains.* (See Map of Altoria)|
Attis -- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A.
(See Map of County Barley)
Avatar -- An uncanny apparition that changes in form each at the beginning of each regnal year of the Unknown Kings of Duinnor. Its form lends the name commonly given to a regnal year (The Avatar never takes on the same form as during any previous year.). The Avatar serves the Unknown King in mysterious ways, not all of which is known. It is known, however, that the Unknown King sometimes sends the Avatar to summon someone to the King's High Chamber.*
Banis -- A Firstborn Elifaen of the House of Elmwood. Father to Atlana, Esildre, and Navis. His wife, Tiryna, departed with Aperion. Banis did not join with any other houses during the Time Before Time and lived throughout the Vanara region. As his children became warriors for Cupeldain, Parthais, and Serith Ellyn, Banis served in their courts in various nonmilitary capacities. He was a staunch supporter of Parthais, serving as Vanara's Minister of Justice for many years. In the latter period of Parthais's reign, Banis was removed from his position for insubordination to the throne and became something of a recluse from the Vanaran courts until Serith Ellyn became Queen. He briefly served her as a judge, but moved to Duinnor early in the Second Age, and rarely returned to Vanara thereafter.*
Barian -- A Melnari of the early Second Age. He was renown for his knowledge of the heavens and wrote many books on the subject of the stars. Sometimes called Barian the Counter, it is said that he possessed remarkable eyesight and made an attempt to put a number to the stars and to trace their movements. It was Barian who first perfected a method of using a sextant to aid in navigation, which he shared with his friend and fellow Melnari, Ishtorgus. He was also able to accurately predict certain celestial events, and was a proponent of improved calendars. While living in Altoria, he developed a reliable timekeeping device, one that operated by way of waterwheels and gears. Legend has it that while he was stargazing one night, a falling star struck where he stood, leaving no trace of him but a smoking hole in the ground.
Beauchamp -- Familiar to Raynor the Melnari; Beauchamp takes the form of a rabbit. Beauchamp was captured sometime around 700 S.A. while on an errand for Raynor and was taken into the Dragonlands as a part of a menagerie of exotic northern animals. He survived the ordeal and managed to escape, working his way northward over the course of many years, eventually returning home to Raynor in Duinnor in 870 S.A..
Beras -- The personification of the Creator; sometimes called Intent. He is worshipped by Elifaen, Men, and the Dragonkind, all having separate views of Beras. Beras is also referred to as the personification of the Creator's Intent, seeing to the balance of the world. It was Beras who commanded the earth to be formed and for life to emerge upon it. And it is Beras who is regarded as the father of the Faerekind. The Dragonkind peoples also worship Beras who is, in their religions, the force behind their liberation from the ancient dragons who enslaved them. Men worship Beras as their savior, who directed their departure from their Lost World and guided their epic passage across the boundless sea to the shores of the Found World.
Certina -- One of the so-called "Familiars." She accompanied Collandoth in the world during the Second Age. Certina's form was that of a small owl, no bigger than one's hand.
Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.
Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.
Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*
Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.* (See Map of Duinnor)
Eastlands -- Also called "Eastland," "Eastlands Realm," or "the Old Eastlands Realm." The realm that lies south of Glareth and north of Tracia, extending from the coast of the world to the Thunder Mountains in the west. After the Seven Realms were established in the Second Age, it suffered many misfortunes including droughts, floods, plagues, and invasion. Its capital was at Colleton on the coast, once an important trading port. However, in spite of the rich natural resources of the lands, the inept rule of its kings prevented the Eastlands from becoming very strong. After the demise of King Inrick II, the Eastlands became a protectorate of Glareth Realm.* (See World Map)
Elifaen -- The Fallen Ones; those of the immortal Faerekind who refused to leave the world at the command of Aperion and who were "scathed," meaning they were stripped of their wings for their disobedience. This event is usually referred to as "the Fall," or sometimes "the First Scathing."*
Faere -- Properly speaking, the First Ones, meaning the children of the spirit of the Earth. Those beings who came to inhabit the world in the Time Before Time and who embodied the joy and harmony of creation.*
Familiar -- Familiars are the mysterious creatures that are companions to members of the Melnari race. They have unusual abilities, including the ability to communicate directly with others without the need of speech, although they prefer to communicate only with their particular Melnari companion.*
Glareth -- One of the Seven Realms, located in the northeastern coasts and borders the Old Eastlands Realm. Its chief city is Glareth by the Sea. Renown for its maritime trades, it is closely allied with Vanara and has strong trade ties to Duinnor. * (See Map of Glareth)
Great Bell -- A great iron bell made by Heneil and placed within a special chamber of Tulith Attis supposedly embued with magical qualities.*
Halethiris -- The original forest realm of the Faere and center of Faerum, established during the Time Before Time, with its fabulous city of marvelous towers and glass-domed houses, many supported in the branches of the colossal trees that grew there (some over five hundred feet tall). After the Fall, the Elifaen eventually repopulated Halethiris, but had not the ability to create the structures that once stood there. Power slowly shifted west to Vanara, and many tragedies befell Halethiris until its destruction by Secundur and his followers. At the heart of the region is now an impenetrable forest, called Islindia, after the Faere Princess who once lived in those parts and who, it is said, still roams its blighted and melancholy ruins.* (See Map of Forest Islindia)
Heneil -- Legendary warrior, builder, son of Silmain (first king of the Elifaen), husband to Lyrium of the House of Fairfir. Twin brother of Pellen. Heneil assisted in the rebuilding of Linlally during the First and Second Ages. He also rebuilt and enhanced the fortress of Tulith Attis. He formed an alliance with Men and helped put down the Pinewood Uprising. He was killed at Tulith Attis when it was besieged by the Dragonkind during the Great Dragonkind Invasion.*
High Chamber -- The place where the Unknown Kings of Duinnor reside, located in the uppermost floor of the High Tower of the King's Palace in Duinnor City. Since its construction, the High Chamber has been the Unknown Kings' residence, by all accounts a modestly furnished place. There is only one door leading into the High Chamber, and the room is divided by a curtain so that any who enter cannot see to its far side. But some speculate that there are rooms beyond the curtain.*
Ishtorgus -- A Melnari of the Second Age, sometimes called Ishtorgus the Mariner. He was an advisor of King Thalamir of Glareth, the last of the Sea Kings.*
Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*
Masurthia -- One of the Seven Realms. It is on the southern coast of the world between Altoria and Tracia. Masurthia was formed of territories that came under the rule of the Kingdom of Solsorna during the First Age.* (See Map of Masurthia)
Melnari -- A mysterious small group of people, neither Man, nor Elifaen, nor Dragonkind. They are very few in number, perhaps less than a dozen, and are long-lived, perhaps immortal as the Elifaen are. Some regard them as troublemakers, and others refer to them as mystics, although that term is somewhat inaccurate. However, in addition to their keen intellects, they do possess strange abilities and powers, similar to some of the older Elifaen.*
Micharam -- A Melnari of the middle Second Age, sometimes called Micharam the Poet.*
Nasakeeria -- A forbidden land surrounded by the bones of those who attempt to enter therein, for whoever does so falls victim to a mysterious and powerful gush of flame that rapidly springs forth from the ground and consumes the interloper's flesh so quickly that his bones are thrown outward and back across the border.* (See Map of Nasakeeria and Middlemount)
Oracle -- A person who is consulted concerning the future, or a declaration or prophecy given by a holy person particularly in response to a query or adjuration. These are often done in a near-delirious state of mad raving ecstasy. The most famous oracle is that of the Temple of Beras, who has a mysterious relationship with the Unknown Kings of Duinnor who must go to the Temple each year to renew their Kingship. The renewal ceremonies within are secretive and no one but the monks of the Temple, the Oracle of Beras, and the Unknown King knows what takes place during such ceremonies.
Seafar -- A House of Men who originally settled in the northern coastal regions of Tracia but later settled mostly around the Bransondale region. They eventually resettled in Vanara and rose to great prominence as the most powerful House of Men in that Realm.*
Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.
Shatuum -- A forbidden land on the borders of Vanara and Duinnor along the western edge of the world ruled by Secundur.
(See Map of Vanara and Shatuum)
Sir Sun -- A name sometimes given to the sun. In legend, Sir Sun was husband of Lady Moon.*
Sun King -- A reference to the ruler of Drakyr and the empire of the Dragonkind.
Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*
Tolimay -- A Melnari, sometimes called Tolimay the Angry. Very little is known about him, and the only record that directly refers to him was a list of guests who attended a banquet in Masurthia. Stories abound, however, nearly all of which having to do with his legendary temper.*
Tracia -- One of the Seven Realms, located to the southeast of the world along the coasts where Men first settled. Its chief city is Forlandis. In the late Second Age, Tracia suffered a series of revolts and uprisings, culminating in the overthrow of the Ruling Prince by the so-called Triumvirate and its army of Redvests (named for the color of their uniforms).* (See Map of Tracia)
Triumvirate -- Also known as the Redvest Triumvirate for the reddish uniforms, surcoats, tunics, and banners of its soldiers. The Redvest Triumvirate is a trio of rulers that took power in Tracia in 853 S.A. during the civil war that drove out the Tracian Ruling Prince Lewtrah and his brother Prince Lantos after years of unrest.*
Tulith Attis -- An old abandoned fortress in County Barley, of the Eastlands. It was the site of a siege and subsequent massacre during the Great Dragonkind Invasion, and events there precipitated much discord between Men and Elifaen.* (See Map of County Barley)
Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.* (See Map of Vanara and Shatuum)
*Many of these entries are abridged versions of those found within
Year of the Red Door.
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