Reader's Reference

for

Volume 4  The Dreamwalker



Volume 4
The Dreamwalker



Chapter 3

The Intruder


You can find more complete and detailed information within
The Reader's Companion to the Year of the Red Door.
Reader's Reference Start PageMaps
The Main Characters
FAQAbout the Reader's Companion


Attis -- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A.
   (See Map of County Barley)

Avatar -- An uncanny apparition that changes in form each at the beginning of each regnal year of the Unknown Kings of Duinnor. Its form lends the name commonly given to a regnal year (The Avatar never takes on the same form as during any previous year.). The Avatar serves the Unknown King in mysterious ways, not all of which is known. It is known, however, that the Unknown King sometimes sends the Avatar to summon someone to the King's High Chamber.*

Bailorg -- (Braig Bailorg Denuth Delcorman) One of the Elifaen, perhaps a Firstborn, but not a member of any known House. He was a mysterious figure, an acquaintance of Pellen in Duinnor during the early Second Age. He was also seen from time to time in various courts, traveling extensively throughout the realms. It is suspected that he traveled into the Dragonlands on several occasions. He was reported to have spent a great deal of time in the region of Shatuum as well, and is thought to have been present with the Dragonkind at the Battle of Tulith Attis, after which he disappeared for many years.*

Banis -- A Firstborn Elifaen of the House of Elmwood. Father to Atlana, Esildre, and Navis. His wife, Tiryna, departed with Aperion. Banis did not join with any other houses during the Time Before Time and lived throughout the Vanara region. As his children became warriors for Cupeldain, Parthais, and Serith Ellyn, Banis served in their courts in various nonmilitary capacities. He was a staunch supporter of Parthais, serving as Vanara's Minister of Justice for many years. In the latter period of Parthais's reign, Banis was removed from his position for insubordination to the throne and became something of a recluse from the Vanaran courts until Serith Ellyn became Queen. He briefly served her as a judge, but moved to Duinnor early in the Second Age, and rarely returned to Vanara thereafter.*

Beauchamp -- Familiar to Raynor the Melnari; Beauchamp takes the form of a rabbit. Beauchamp was captured sometime around 700 S.A. while on an errand for Raynor and was taken into the Dragonlands as a part of a menagerie of exotic northern animals. He survived the ordeal and managed to escape, working his way northward over the course of many years, eventually returning home to Raynor in Duinnor in 870 S.A..


Beras -- The personification of the Creator; sometimes called Intent. He is worshipped by Elifaen, Men, and the Dragonkind, all having separate views of Beras. Beras is also referred to as the personification of the Creator's Intent, seeing to the balance of the world. It was Beras who commanded the earth to be formed and for life to emerge upon it. And it is Beras who is regarded as the father of the Faerekind. The Dragonkind peoples also worship Beras who is, in their religions, the force behind their liberation from the ancient dragons who enslaved them. Men worship Beras as their savior, who directed their departure from their Lost World and guided their epic passage across the boundless sea to the shores of the Found World.


Bloodcoins -- The common name for the Forty-Nine Keys to the Nimbus Illuminas, often called simply, The Forty-Nine. There are various theories as to how they came to be called Bloodcoins. One stems from a legend pertaining to Chantay and her daughter Lucinda, that when Chantay was driven mad by the Seven given to her by Aperion, Lucinda cut off her mother's head and Chantay's blood covered the objects of the dispute. Others say that they are called Bloodcoins because they were given to the seven greatest "blood houses" or bloodlines of the Elifaen. Another explanation stems from the superstition that any Mortal who possesses any Faere coin of any kind will meet with bad luck or death (But there is no indication that this belief existed at all until sometime during the latter part of the Second Age.)*

Certina -- One of the so-called "Familiars." She accompanied Collandoth in the world during the Second Age. Certina's form was that of a small owl, no bigger than one's hand.


Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.


Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.


Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*

Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.*   (See Map of Duinnor)

Eastlands -- Also called "Eastland," "Eastlands Realm," or "the Old Eastlands Realm." The realm that lies south of Glareth and north of Tracia, extending from the coast of the world to the Thunder Mountains in the west. After the Seven Realms were established in the Second Age, it suffered many misfortunes including droughts, floods, plagues, and invasion. Its capital was at Colleton on the coast, once an important trading port. However, in spite of the rich natural resources of the lands, the inept rule of its kings prevented the Eastlands from becoming very strong. After the demise of King Inrick II, the Eastlands became a protectorate of Glareth Realm.*   (See World Map)

Familiar -- Familiars are the mysterious creatures that are companions to members of the Melnari race. They have unusual abilities, including the ability to communicate directly with others without the need of speech, although they prefer to communicate only with their particular Melnari companion.*

Glareth -- One of the Seven Realms, located in the northeastern coasts and borders the Old Eastlands Realm. Its chief city is Glareth by the Sea. Renown for its maritime trades, it is closely allied with Vanara and has strong trade ties to Duinnor. *   (See Map of Glareth)

High Chamber -- The place where the Unknown Kings of Duinnor reside, located in the uppermost floor of the High Tower of the King's Palace in Duinnor City. Since its construction, the High Chamber has been the Unknown Kings' residence, by all accounts a modestly furnished place. There is only one door leading into the High Chamber, and the room is divided by a curtain so that any who enter cannot see to its far side. But some speculate that there are rooms beyond the curtain.*

Islindia -- Also known as the Lady of the Wood, Queen of the Wood, and the Princess of Sorrows. Islindia was Princess of Halethiris during the Age of Strife and the early First Age. Through an enchantment intended by her father, King Ilex, to restore Halethiris to the glory of the Time Before Time, Islindia was inadvertently given the power to bring about the past for one day each month. This ability brought her to Secundur's attention, who became infatuated by her beauty. Secundur captured Islindia and tried to force her to become his concubine, but she resisted. In an effort to punish her, he murdered her lover which served to make her even more resolute in her refusals. Still, Secundur continued to entreat her to be his, but she despised him and rebuffed him. She was rescued by her kin, but Secundur destroyed Halethiris with a withering blight. Only she, her father, King Ilex, and her uncle, Solstice, survived the blight Secundur put upon the forest. It is said that Islindia and her father were cursed to remain in the ruins of that place until the world was remade, at which time their spirits could be free.*   (See Map of Forest Islindia)

Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*

Linlally -- The ruling city of Vanara. Founded and built by Cupeldain, it was enhanced by the carvings and statues of Alonair. It was originally the name only for the palace that Cupeldain built atop the Falls of Tiandari, but later became the name for the larger city that grew up around and below the palace along the banks of the Iridelin River. Since it is a place of governance, and the oldest city of the Elifaen, it is an important city to all of the Realms. In the latter Second Age, Duinnor commonly stationed armies there, ostensibly for defense purposes since Linlally is the closest major city to the Dragonlands.
   (See Map of Vanara and Shatuum)

Melnari -- A mysterious small group of people, neither Man, nor Elifaen, nor Dragonkind. They are very few in number, perhaps less than a dozen, and are long-lived, perhaps immortal as the Elifaen are. Some regard them as troublemakers, and others refer to them as mystics, although that term is somewhat inaccurate. However, in addition to their keen intellects, they do possess strange abilities and powers, similar to some of the older Elifaen.*

Navis -- One of the Firstborn of the House of Elmwood, son of Banis, who with his siblings, Atlana and Esildre, was born during the Time Before Time. As did his siblings, Navis refused to go with Aperion and was Scathed of his wings. Navis was a renown warrior and had many adventures. He fought many battles under Silmain, Cupeldain, and Parthais. When a great monster, Jatarak the Ogre, appeared in the region of Altoria during the First Age, Navis pursued him into the Crevasse of Fire and slew him. In the Second Age, Navis singly fought and slew an entire legion of Dragonkind at the Battle of Saerdulin. He and his sister Esildre later became students of Raynor the Wise. After Esildre went to Shatuum, Navis traveled there seeking to free her, but he never returned.


Oracle -- A person who is consulted concerning the future, or a declaration or prophecy given by a holy person particularly in response to a query or adjuration. These are often done in a near-delirious state of mad raving ecstasy. The most famous oracle is that of the Temple of Beras, who has a mysterious relationship with the Unknown Kings of Duinnor who must go to the Temple each year to renew their Kingship. The renewal ceremonies within are secretive and no one but the monks of the Temple, the Oracle of Beras, and the Unknown King knows what takes place during such ceremonies.


Seafar -- A House of Men who originally settled in the northern coastal regions of Tracia but later settled mostly around the Bransondale region. They eventually resettled in Vanara and rose to great prominence as the most powerful House of Men in that Realm.*

Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.


Serith Ellyn -- Firstborn Elifaen, Queen of Vanara, daughter of Parthais of the House of Fairlinden. Serith means "most high." The beginning of the Second Age is marked at the start of her reign. She and her brother Thurdun were exiled by King Parthais, and they were later the targets of his agents whose orders were to hunt them down and kill them both. Parthais was no less cruel to his own people who pleaded for deliverance from his tyranny. Serith Ellyn secretly raised an army and managed to position it well within Vanara without being detected. In a bold and swift night attack, she led her army into Linlally and stormed the White Palace where she slew her father.*

Shatuum -- A forbidden land on the borders of Vanara and Duinnor along the western edge of the world ruled by Secundur.
   (See Map of Vanara and Shatuum)

Therona -- Former Queen of Altoria, of the House of Fairwillow. Former Queen of Altoria, of the House of Fairwillow. She was forced to abdicate when she could (or would) no longer account for her Seven Bloodcoins. She late died in exile, probably by her own hand.*

Tulith Attis -- An old abandoned fortress in County Barley, of the Eastlands. It was the site of a siege and subsequent massacre during the Great Dragonkind Invasion, and events there precipitated much discord between Men and Elifaen.*   (See Map of County Barley)

Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.*   (See Map of Vanara and Shatuum)

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*Many of these entries are abridged versions of those found within
The Reader's Companion
to the
Year of the Red Door.

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