Reader's Reference

for

Volume 5  To Touch a Dream



Volume 5
To Touch a Dream



Chapter 13

Red Doors


You can find more complete and detailed information within
The Reader's Companion to the Year of the Red Door.
Reader's Reference Start PageMaps
The Main Characters
FAQAbout the Reader's Companion


Al Sairs -- The personal household army of Gurasa, the great Dragonkind general. Though small in numbers, comprising only three hundred at most, this elite force drew its members mainly from Gurasa's own tribe centered on the region of Almedian. Fierce and loyal to Gurasa, they followed him throughout his rise to power and fame, participating in many battles, often serving as shock troops during assaults or as guerilla fighters harassing enemy lines. When Gurasa's career was ended, the Al Sairs continued to serve him during his unofficial exile in Almedian.


Almedian -- A small walled town of the northeastern Dragonlands, and home to Soltani Gurasa of the House of Golden Sand a famous Dragonkind general.*   (See Map of the Dragonlands)

Altoria -- One of the smaller realms to the south at the edge of the world where the sea begins. To its east is Masurthia, to the north is the Great Bletharn Plains, and to the west is the Hinderland (or Hinderlands), a vast area of marshlands and bogs bordered by the impenetrable Tulivana Mountains.*   (See Map of Altoria)

Avatar -- An uncanny apparition that changes in form each at the beginning of each regnal year of the Unknown Kings of Duinnor. Its form lends the name commonly given to a regnal year (The Avatar never takes on the same form as during any previous year.). The Avatar serves the Unknown King in mysterious ways, not all of which is known. It is known, however, that the Unknown King sometimes sends the Avatar to summon someone to the King's High Chamber.*

Banis -- A Firstborn Elifaen of the House of Elmwood. Father to Atlana, Esildre, and Navis. His wife, Tiryna, departed with Aperion. Banis did not join with any other houses during the Time Before Time and lived throughout the Vanara region. As his children became warriors for Cupeldain, Parthais, and Serith Ellyn, Banis served in their courts in various nonmilitary capacities. He was a staunch supporter of Parthais, serving as Vanara's Minister of Justice for many years. In the latter period of Parthais's reign, Banis was removed from his position for insubordination to the throne and became something of a recluse from the Vanaran courts until Serith Ellyn became Queen. He briefly served her as a judge, but moved to Duinnor early in the Second Age, and rarely returned to Vanara thereafter.*

Bosk -- One of the Ancient Honored Houses of Men, though not a Named House. It is descended from the earliest Men that arrived on the world's shore. The family estate is located in County Barley of the Old Eastlands Realm. Its most famous member was Bilaylin the Hammer who fought and died at Tulith Attis. His descendants were granted vast land holdings not far from Tulith Attis.


Boskland -- A regional name for the lands belonging to the House of Bosk.
   (See Map of County Barley)

Calamandor -- Known as the Green Citadel by Men, a great city in the northern deserts of the Dragonlands, sacked and destroyed twice in the Second Age. It is one of the oldest and largest cities of the Dragonkind, with plentiful wells. It was called the Green Citadel because of the tower that once held the Glowing Stone of Bazradur which emitted a bright green light both day and night. In 790 S.A., the tower mysteriously crumbled and fell, shattering the stone so that it could not glow as before. Calamandor was also renown for its elegant and rare overhanging gardens.*   (See Map of the Dragonlands)

Certina -- One of the so-called "Familiars." She accompanied Collandoth in the world during the Second Age. Certina's form was that of a small owl, no bigger than one's hand.


Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.


Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.


Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*

Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.*   (See Map of Duinnor)

Eastlands -- Also called "Eastland," "Eastlands Realm," or "the Old Eastlands Realm." The realm that lies south of Glareth and north of Tracia, extending from the coast of the world to the Thunder Mountains in the west. After the Seven Realms were established in the Second Age, it suffered many misfortunes including droughts, floods, plagues, and invasion. Its capital was at Colleton on the coast, once an important trading port. However, in spite of the rich natural resources of the lands, the inept rule of its kings prevented the Eastlands from becoming very strong. After the demise of King Inrick II, the Eastlands became a protectorate of Glareth Realm.*   (See World Map)

Elifaen -- The Fallen Ones; those of the immortal Faerekind who refused to leave the world at the command of Aperion and who were "scathed," meaning they were stripped of their wings for their disobedience. This event is usually referred to as "the Fall," or sometimes "the First Scathing."*

Farby -- A family of northwestern Duinnor, they were miners who in the middle to late Second Age made their fortune in mining iron ore, silver, and gold. *   (See Map of Duinnor)

Golden Mantle -- The mantle that completely covers the Unknown King of Duinnor, shining so brightly that one cannot look upon the King without the greatest discomfort, much less distinguish any features of the King.*

Grant -- (Grantham Farby, Grant Farby) Son of the Farby's of Duinnor, Blain Farby and his wife, Lady Elyna, born in the year 845 S.A. He would prove to be intelligent but somewhat peculiar, with a penchant for adventure. (See Grantham.)

Grantham -- (Grantham Farby, Grant Farby) Son of the Farby's of Duinnor, Blain Farby and his wife, Lady Elyna, born in the year 845 S.A. He would prove to be intelligent but somewhat peculiar, with a penchant for adventure.*

Gray Guard -- The elite household guard of Queen Serith Ellyn. They perform many duties pertaining to the Queen's protection as well as serving as Palace Guard. They report directly to the Queen's Chancellor and under him they perform a variety of tasks besides guarding the Queen. It is believed that some of their activities are clandestine in nature, perhaps involving spycraft or covert reconnaissance activities.*

Griferis -- "Place of Judgment," the legendary place where future kings and queens are supposedly judged for fitness to rule. *   (See Map of Vanara and Shatuum)

Gurasa -- A Dragonkind deemed by some to be the greatest military mind since Kalzar the Great. Having a slight and unimposing stature and bearing, Gurasa nonetheless was a meticulous planner, cunning tactician, and insightful leader who inspired his followers to great feats of courage and endurance. He was also fearless in battle, often leading the spearhead of his armies when he could have guided things from the rear. In spite of the many wounds that he received, and after loosing his hand in combat, he continued to ride ahead. A brilliant tactician and logician, he was famous for his traps, surprising battlefield maneuvers, and imaginative use of terrain to gain the upper hand against generally stronger and more numerous opponents. He was also very learned, having traveled extensively in the Northlands and all throughout the Dragonlands as a youngster. It is said that he was fluent in the dialects of the Northmen, and that he was highly knowledgeable about the histories of the North and the Dragonlands.*

Highleaf -- A House of Men of Duinnor established in the middle Second Age. In the latter part of the Second Age, Lord Highleaf, who was made wealthy by his banking interests, purchased considerable acreage within Duinnor City, turning it into his new estate, called Wysteria Place. There, his son built the grand Starlight Hall, with its distinctive domed towers. He and his wife died of fever, and the estate was inherited by their daughters, Victoria and Elyna, who were both quite young. Collandoth, who was a friend of the family, took it upon himself to guard the girl's fortune from greedy relatives, and it was due to his work that enough of it was preserved so that the estate could be retained. *

Kajarahn -- Also called the "Free City," located in the northwestern deserts of the Dragonlands, known in former times as Alaberbra.*   (See Map of the Dragonlands)

Masurthia -- One of the Seven Realms. It is on the southern coast of the world between Altoria and Tracia. Masurthia was formed of territories that came under the rule of the Kingdom of Solsorna during the First Age.*   (See Map of Masurthia)

Melnari -- A mysterious small group of people, neither Man, nor Elifaen, nor Dragonkind. They are very few in number, perhaps less than a dozen, and are long-lived, perhaps immortal as the Elifaen are. Some regard them as troublemakers, and others refer to them as mystics, although that term is somewhat inaccurate. However, in addition to their keen intellects, they do possess strange abilities and powers, similar to some of the older Elifaen.*

Northmen -- A term used by the Dragonkind to refer to Men and Elifaen.


Osterflo -- The long river that flows from northern Duinnor eastward to empty into Salfin Bay at Glareth by the Sea. It was originally called the "duin nord," or north river, and is the basis for Duinnor's name. The name Osterflo, however, was the old Glarethian name of the river and came into standard use by the middle of the First Age.*   (See World Map)

Redvests -- A name for the soldiers of the Triumvirate of Tracia due to their reddish surcoats, capes, and tunics.


Saheed -- A given name among Men, particularly of the Tallin and Markal lineages.


Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.


Shatuum -- A forbidden land on the borders of Vanara and Duinnor along the western edge of the world ruled by Secundur.
   (See Map of Vanara and Shatuum)

Shevalia -- Firstborn Elifaen, daughter of Desira, father unknown. Wife of Bychanter, mother of Faeanna. Shevalia became a good friend of Loura (Cupledain's wife) and Lady Lyrium. Shevalia and Bychanter were murdered along with Cupeldain, Loura, and many others who were traveling with Cupeldain through lands near to those of the House of Hemlock. Some say that Shevalia's spirit, along with the spirits of the others, haunt a small lake near the town of Lochton, the site of the murders.*

Sir Sun -- A name sometimes given to the sun. In legend, Sir Sun was husband of Lady Moon.*

Sun King -- A reference to the ruler of Drakyr and the empire of the Dragonkind.


Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*

Tallinvale -- A small but fertile valley along the eastern foothills of the Thunder Mountains in southwestern Eastlands. It is situated just north of territory in dispute, claimed both by Tracia and by the Eastlands. Tallin City, the ancient home of the family that gives its name to the region, is a prosperous and thriving center of agriculture and commerce, due chiefly to the guardianship of Lord Danig Tallin. Tallin City and Tallinvale are often used interchangeably.
   (See Map of the Western Eastlands)

Tracia -- One of the Seven Realms, located to the southeast of the world along the coasts where Men first settled. Its chief city is Forlandis. In the late Second Age, Tracia suffered a series of revolts and uprisings, culminating in the overthrow of the Ruling Prince by the so-called Triumvirate and its army of Redvests (named for the color of their uniforms).*   (See Map of Tracia)

Triumvirate -- Also known as the Redvest Triumvirate for the reddish uniforms, surcoats, tunics, and banners of its soldiers. The Redvest Triumvirate is a trio of rulers that took power in Tracia in 853 S.A. during the civil war that drove out the Tracian Ruling Prince Lewtrah and his brother Prince Lantos after years of unrest.*

Tyrsharat -- The capital city of Drakyr, from where the kings of the Dragonkind rule. It is the most ancient of the desert cities, built by Kalzar before the First Age. Also sometimes called the Golden City because of the gold-plated roofs and domes that reflect the sun.
   (See Map of the Dragonlands)

Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.*   (See Map of Vanara and Shatuum)

Wickermen -- Worshipers of Wokan, spirit of the grasping vine, which is a form of kudzu. The Wickermen made woven armor from the vine and planted it throughout the fields of their enemies.


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*Many of these entries are abridged versions of those found within
The Reader's Companion
to the
Year of the Red Door.

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