To Touch a Dream
To Touch a Dream
Chapter 20 The Apparition
The Reader's Companion to the Year of the Red Door.
|Reader's Reference Start Page||Maps|
|FAQ||About the Reader's Companion
Bloodcoins -- The common name for the Forty-Nine Keys to the Nimbus Illuminas, often called simply, The Forty-Nine. There are various theories as to how they came to be called Bloodcoins. One stems from a legend pertaining to Chantay and her daughter Lucinda, that when Chantay was driven mad by the Seven given to her by Aperion, Lucinda cut off her mother's head and Chantay's blood covered the objects of the dispute. Others say that they are called Bloodcoins because they were given to the seven greatest "blood houses" or bloodlines of the Elifaen. Another explanation stems from the superstition that any Mortal who possesses any Faere coin of any kind will meet with bad luck or death (But there is no indication that this belief existed at all until sometime during the latter part of the Second Age.)*|
Bodwin -- (Sally Bodwin) Girl of Hill Town in the late Second Age. Daughter of Niels Bodwin and goddaughter of Martin Makeig.*
Carbane -- Ruling Prince of Glareth, father of Prince Danoss. Carbane is of the Elifaen House of Beech.
Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.
Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.
Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*
Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.* (See Map of Duinnor)
Eldwin -- An Elder of Nowhere, one of the people originally cursed after the battle of Tulith Attis. Eldwin was a woodworker and carpenter who made tables and chairs and other such things. He became a friend of Esildre and was with her at the Second Battle of Tallinvale.
Farby -- A family of northwestern Duinnor, they were miners who in the middle to late Second Age made their fortune in mining iron ore, silver, and gold. * (See Map of Duinnor)
Griferis -- "Place of Judgment," the legendary place where future kings and queens are supposedly judged for fitness to rule. * (See Map of Vanara and Shatuum)
Highleaf -- A House of Men of Duinnor established in the middle Second Age. In the latter part of the Second Age, Lord Highleaf, who was made wealthy by his banking interests, purchased considerable acreage within Duinnor City, turning it into his new estate, called Wysteria Place. There, his son built the grand Starlight Hall, with its distinctive domed towers. He and his wife died of fever, and the estate was inherited by their daughters, Victoria and Elyna, who were both quite young. Collandoth, who was a friend of the family, took it upon himself to guard the girl's fortune from greedy relatives, and it was due to his work that enough of it was preserved so that the estate could be retained. *
Islindia -- Also known as the Lady of the Wood, Queen of the Wood, and the Princess of Sorrows. Islindia was Princess of Halethiris during the Age of Strife and the early First Age. Through an enchantment intended by her father, King Ilex, to restore Halethiris to the glory of the Time Before Time, Islindia was inadvertently given the power to bring about the past for one day each month. This ability brought her to Secundur's attention, who became infatuated by her beauty. Secundur captured Islindia and tried to force her to become his concubine, but she resisted. In an effort to punish her, he murdered her lover which served to make her even more resolute in her refusals. Still, Secundur continued to entreat her to be his, but she despised him and rebuffed him. She was rescued by her kin, but Secundur destroyed Halethiris with a withering blight. Only she, her father, King Ilex, and her uncle, Solstice, survived the blight Secundur put upon the forest. It is said that Islindia and her father were cursed to remain in the ruins of that place until the world was remade, at which time their spirits could be free.* (See Map of Forest Islindia)
Kingsman -- A member of the King's Army of Duinnor, the best trained and most professional force in the Duinnor military.*
Lantin -- (Lantin Rose) One of the Hill Town people, a member of the Thunder Mountain gang, and purser to Captain Martin Makeig.
Nasakeeria -- A forbidden land surrounded by the bones of those who attempt to enter therein, for whoever does so falls victim to a mysterious and powerful gush of flame that rapidly springs forth from the ground and consumes the interloper's flesh so quickly that his bones are thrown outward and back across the border.* (See Map of Nasakeeria and Middlemount)
Nowhere -- The land of the Nowhereans, a diminutive people sometimes called Pixies in a derogatory manner. It was located in the western Thunder Mountains.
(See Map of the Thunder Mountains)
Saheed -- A given name among Men, particularly of the Tallin and Markal lineages.
Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.
Shatuum -- A forbidden land on the borders of Vanara and Duinnor along the western edge of the world ruled by Secundur.
(See Map of Vanara and Shatuum)
Shevalia -- Firstborn Elifaen, daughter of Desira, father unknown. Wife of Bychanter, mother of Faeanna. Shevalia became a good friend of Loura (Cupledain's wife) and Lady Lyrium. Shevalia and Bychanter were murdered along with Cupeldain, Loura, and many others who were traveling with Cupeldain through lands near to those of the House of Hemlock. Some say that Shevalia's spirit, along with the spirits of the others, haunt a small lake near the town of Lochton, the site of the murders.*
Sir Sun -- A name sometimes given to the sun. In legend, Sir Sun was husband of Lady Moon.*
Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*
Tallinvale -- A small but fertile valley along the eastern foothills of the Thunder Mountains in southwestern Eastlands. It is situated just north of territory in dispute, claimed both by Tracia and by the Eastlands. Tallin City, the ancient home of the family that gives its name to the region, is a prosperous and thriving center of agriculture and commerce, due chiefly to the guardianship of Lord Danig Tallin. Tallin City and Tallinvale are often used interchangeably.
(See Map of the Western Eastlands)
Thrubold -- (Kurk Thrubold) Kingsman of the Thrubold family who served with distinction at the Battle of Garmitor (856 S.A.) and was severely wounded. He would have died on the battlefield but for the bravery of Ullin Saheed Tallin who saved his life (In gratitude, Ullin would later receive a horse as a gift from the Thrubold family, called Anerath.)*
Tyrin -- (Tyrin Spritsul) A mercenary of the late Second Age.*
Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.* (See Map of Vanara and Shatuum)
*Many of these entries are abridged versions of those found within
Year of the Red Door.
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