Reader's Reference

for

Volume 5  To Touch a Dream



Volume 5
To Touch a Dream



Chapter 40

Sleep


You can find more complete and detailed information within
The Reader's Companion to the Year of the Red Door.
Reader's Reference Start PageMaps
The Main Characters
FAQAbout the Reader's Companion


Altoria -- One of the smaller realms to the south at the edge of the world where the sea begins. To its east is Masurthia, to the north is the Great Bletharn Plains, and to the west is the Hinderland (or Hinderlands), a vast area of marshlands and bogs bordered by the impenetrable Tulivana Mountains.*   (See Map of Altoria)

Aperion -- A Firstborn Faerekind and the First and True King of the Faere, so appointed by Beras during the Time Before Time. Aperion sought to stop the bloodshed between the Dragonkind and the Faerekind and who led the faithful and loyal Faerekind out of the world. It was Aperion who caused those who remained upon the earth to be Scathed of their wings, becoming the Elifaen, or Fallen Ones.*

Aremon -- A Nasakeerian hunter of the late Second Age.


Attis -- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A.
   (See Map of County Barley)

Avatar -- An uncanny apparition that changes in form each at the beginning of each regnal year of the Unknown Kings of Duinnor. Its form lends the name commonly given to a regnal year (The Avatar never takes on the same form as during any previous year.). The Avatar serves the Unknown King in mysterious ways, not all of which is known. It is known, however, that the Unknown King sometimes sends the Avatar to summon someone to the King's High Chamber.*

Barley -- A rural county within the old Eastlands Realm south of Lake Halgaeth and just east of the Thunder Mountains, bordering the lands west of the ancient fortress of Tulith Attis. It is so named because of the main crop grown in the region. Barley was once merely the regional name for the area, but was adopted as the county name when the Eastlands Realm organized itself into counting districts for the purpose of performing the First Census. Nearly all of the lands encompassing Barley were once part of the vast Bosk estate holdings, but over time much of the former Bosk lands were sold or deeded away. Its principal town is Passdale, formerly known as Dalefath.
   (See Map of County Barley)

Bentwide -- The stream that flows from the headwaters of Lake Halgaeth to the Saerdulin to the south. When Heneil's Wall was build, damming Lake Halgaeth were it fell into the Saerdulin, the lake level rose considerably, eventually spilling into the Bentwide. The Bentwide then flowed as a river, deep enough for boats to dock at the town of Dalefath (later the site of Passdale), where a bridge crossed the river permitting goods and traffic to go to Attis. When the dam burst late in the Second Age, the Saerdulin retook its course and power, and the Bentwide was reduced to a stream as the lake quickly fell to its ancient level.
   (See Map of County Barley)

Beras -- The personification of the Creator; sometimes called Intent. He is worshipped by Elifaen, Men, and the Dragonkind, all having separate views of Beras. Beras is also referred to as the personification of the Creator's Intent, seeing to the balance of the world. It was Beras who commanded the earth to be formed and for life to emerge upon it. And it is Beras who is regarded as the father of the Faerekind. The Dragonkind peoples also worship Beras who is, in their religions, the force behind their liberation from the ancient dragons who enslaved them. Men worship Beras as their savior, who directed their departure from their Lost World and guided their epic passage across the boundless sea to the shores of the Found World.


Bletharn -- (Bletharn Plain, or The Great Bletharn Plains) The great grassy plain that divides east from west, with Duinnor and Vanara on the north and west at the edge of the world and the other realms to its south and east. It is virtually uninhabited and has few trees and no significant surface water in the form of streams or lakes In addition, a peculiar blight lays upon this region so that any game taken from the place and eaten will make a person violently ill from an intestinal malaise that might last for days but rarely results in lasting harm.*   (See Map of Forest Islindia)

Buckmarl -- A type of large antlered deer or elk ridden by many of the Faere in the Elder Days and sometimes still. They are swift and light on the hoof, strong and nimble in the wood and on rocky mountainsides. They are renown for their ability to leap from crag to crag, much like a ram, with surefooted ease.


Cupeldain -- One of the Firstborn of the Faerekind and founder of the House of Fairlinden. It was Cupeldain who led the Faerekind to make a war of retaliation against the Dragonkind, against Aperion's command. He and those who followed him were punished by being stripped of their wings.*

Danig -- First given name of Danig Saheed Tallin, Lord of Tallinvale during the late Second Age.


Drago -- The ordinary class of Dragonkind. Mistakenly thought by some of the north as a separate race from the Alziekfria since the Drago and Alziekfria are different from one another in appearance and health. That is because the Drago do not regularly receive the darakal elixir and are thus more coarse in appearance and demeanor than those who rule. They suffer scales of the skin, thinning hair, and, should they suffer from the desert sickness long enough, their facial features change, most notable a thinning of the lips, thickening of the tongue, and the loss of the boney structure of the proboscis, resulting in a flat nose with narrow nostrils. As a result of the sickness, few Drago reach physical maturity, becoming increasingly weak and prone to illness, thus their mortality rate is quite high.


Dragon -- Terrible, fire-spitting creatures spawned by Morgasir during the Time before Time. Most of the dragons, along with Morgasir and a host of his followers, were destroyed by Beras in a great conflict, but some escaped into the bowels of the earth and into far places. Legend has it that the dragons sired a race of slaves to serve them, and, when the dragons were destroyed, the slaves were set free, becoming the Dragonkind.


Dragonkind -- Mortal inhabitants of the southern deserts, calling themselves Drakyr. Their legends tell that they were created as offspring of Morgasir's dragons, to serve as slaves. When Morgasir was destroyed, along with most of his creatures and followers, these people survived by eking out a living in the deserts, shunned and despised by the Faerekind in the fertile lands of the north. Eventually, they multiplied and built great cities, developed engineering and mathematics, writing, and other arts. Since the time of their first great king, Kalzar, the Dragonkind have warred with those of the northern lands.*

Duinnor -- A northwestern realm, taking its name from the ancient name for the river that flows along its northern bounds. Among the smallest of the Realms, it is nonetheless densely populated, and, as the ruling realm of the Unknown Kings, it is the most powerful of all the realms. Its chief city is Duinnor City.*   (See Map of Duinnor)

Eldwin -- An Elder of Nowhere, one of the people originally cursed after the battle of Tulith Attis. Eldwin was a woodworker and carpenter who made tables and chairs and other such things. He became a friend of Esildre and was with her at the Second Battle of Tallinvale.


Elifaen -- The Fallen Ones; those of the immortal Faerekind who refused to leave the world at the command of Aperion and who were "scathed," meaning they were stripped of their wings for their disobedience. This event is usually referred to as "the Fall," or sometimes "the First Scathing."*

Faere -- Properly speaking, the First Ones, meaning the children of the spirit of the Earth. Those beings who came to inhabit the world in the Time Before Time and who embodied the joy and harmony of creation.*

Forty-Nine -- A way of referring to the forty-nine Bloodcoins given to the Seven High Houses of the Elifaen by Aperion.*

Glareth -- One of the Seven Realms, located in the northeastern coasts and borders the Old Eastlands Realm. Its chief city is Glareth by the Sea. Renown for its maritime trades, it is closely allied with Vanara and has strong trade ties to Duinnor. *   (See Map of Glareth)

Golden Mantle -- The mantle that completely covers the Unknown King of Duinnor, shining so brightly that one cannot look upon the King without the greatest discomfort, much less distinguish any features of the King.*

Greenfar -- An isolated town on the outskirts of Forest Islindia, shielded from the world and under the protection of the King of the Wood (Islindia's father).
   (See Map of Forest Islindia)

Griferis -- "Place of Judgment," the legendary place where future kings and queens are supposedly judged for fitness to rule. *   (See Map of Vanara and Shatuum)

Gurasa -- A Dragonkind deemed by some to be the greatest military mind since Kalzar the Great. Having a slight and unimposing stature and bearing, Gurasa nonetheless was a meticulous planner, cunning tactician, and insightful leader who inspired his followers to great feats of courage and endurance. He was also fearless in battle, often leading the spearhead of his armies when he could have guided things from the rear. In spite of the many wounds that he received, and after loosing his hand in combat, he continued to ride ahead. A brilliant tactician and logician, he was famous for his traps, surprising battlefield maneuvers, and imaginative use of terrain to gain the upper hand against generally stronger and more numerous opponents. He was also very learned, having traveled extensively in the Northlands and all throughout the Dragonlands as a youngster. It is said that he was fluent in the dialects of the Northmen, and that he was highly knowledgeable about the histories of the North and the Dragonlands.*

High Chamber -- The place where the Unknown Kings of Duinnor reside, located in the uppermost floor of the High Tower of the King's Palace in Duinnor City. Since its construction, the High Chamber has been the Unknown Kings' residence, by all accounts a modestly furnished place. There is only one door leading into the High Chamber, and the room is divided by a curtain so that any who enter cannot see to its far side. But some speculate that there are rooms beyond the curtain.*

Ishtorgus -- A Melnari of the Second Age, sometimes called Ishtorgus the Mariner. He was an advisor of King Thalamir of Glareth, the last of the Sea Kings.*

Kalzar -- The first King of the Dragonkind and the founder of the nation of Drakyr during the Time Before Time. He established a dynasty that lasted well into the late First Age and was later reestablished in the Second Age.*

Lady Moon -- A name sometimes given to the moon. In legend Lady Moon(or sometimes Lady Luna) was wife to Sir sun.Another name for Lady Moon.*

Lantos -- Prince of Tracia of the House of Bayberry, who, with his older brother Lewtrah, ruled Tracia immediately prior to the revolution and overthrow by the Triumvirate. *

Lyrium -- A Firstborn Faere who, with her sister Myrium, was the founder of the House of Fairfir. In the Time of Strife, Lyrium became renown for her gift of Sight, which enabled her to foresee portents of things to come.*

Masurthia -- One of the Seven Realms. It is on the southern coast of the world between Altoria and Tracia. Masurthia was formed of territories that came under the rule of the Kingdom of Solsorna during the First Age.*   (See Map of Masurthia)

Melnari -- A mysterious small group of people, neither Man, nor Elifaen, nor Dragonkind. They are very few in number, perhaps less than a dozen, and are long-lived, perhaps immortal as the Elifaen are. Some regard them as troublemakers, and others refer to them as mystics, although that term is somewhat inaccurate. However, in addition to their keen intellects, they do possess strange abilities and powers, similar to some of the older Elifaen.*

Micharam -- A Melnari of the middle Second Age, sometimes called Micharam the Poet.*

Minion Gap -- A place north of Forest Islindia between Duinnor and Vanara. Travelers from Edgewold town go that way around Islindia to Vanara rather than risk entering the forest.
   (See Map of Forest Islindia)

Nightar -- A prince of Nasakeeria.


Nimbus Illuminas -- The Rainbow of Aperion, sometimes also called the Bridge of Light. No one knows exactly what the Nimbus Illuminas actually is, but the Forty-Nine Keys (or Bloodcoins) that Aperion gave to the Seven High Houses were supposedly to be used to open the Nimbus Illuminas as a way for the Elifaen to leave the earth and rejoin the Faerekind in Aperion's heavenly abode. Some speculate that the Seven Towers must have something to do with it, but none have been able to scale the towers in order to investigate the possibility.


Nowhere -- The land of the Nowhereans, a diminutive people sometimes called Pixies in a derogatory manner. It was located in the western Thunder Mountains.
   (See Map of the Thunder Mountains)

Ormace -- Founder of the High House of Fairbirch. It was Ormace who infamously forced the other High Houses to redistribute their Bloodcoins so that none would have seven Bloodcoins of the same type (that is, of the same type of gemstone.*

Parthais -- Third King of Vanara, son of Cupeldain, father of Thurdun and Serith Ellyn.*

Redvests -- A name for the soldiers of the Triumvirate of Tracia due to their reddish surcoats, capes, and tunics.


Robigor -- (Robigor Ribbon) Tradesman of Passdale, County Barley, in the Eastlands. Twice Mayor of Passdale, he was responsible for the rebuilding of the bridge across the Bentwide located in Passdale and for increasing trade and commerce in the region by his dealings with various traders, farmers, and merchantmen. Father of Robby the Younger, and husband to Mirabella Tallin of the House of Fairoak.


Secundur -- One of the Firstborn. He was believed to be a follower of Morgasir but escaped the destruction that befell his teacher. Known as the Lord of Shadow because he shuns light. Ever the provocateur of discord among people, he is held responsible for many of the world's woes, including the perpetual strife between the Dragonkind and the peoples of the northern lands. It is said that he provoked Kalzar to attack the north, and later provoked Cupeldain to retaliate. He also frequented Vanara, and spoke lies and rumors to Ormace and others when Cupeldain sought to have the Forty-Nine gathered. Later, King Parthais granted to Secundur a remote region northwest of Vanara later known as Shatuum, those mysterious forbidden lands bordered northwest Vanara and southwest Duinnor territories. There, Secundur slowly gathered his might, breeding foul creatures and hatching dark plots against other lands.


Seleesa -- Maiden of Nasakeeria, said to have been a witch or sorceress.


Serith Ellyn -- Firstborn Elifaen, Queen of Vanara, daughter of Parthais of the House of Fairlinden. Serith means "most high." The beginning of the Second Age is marked at the start of her reign. She and her brother Thurdun were exiled by King Parthais, and they were later the targets of his agents whose orders were to hunt them down and kill them both. Parthais was no less cruel to his own people who pleaded for deliverance from his tyranny. Serith Ellyn secretly raised an army and managed to position it well within Vanara without being detected. In a bold and swift night attack, she led her army into Linlally and stormed the White Palace where she slew her father.*

Shatuum -- A forbidden land on the borders of Vanara and Duinnor along the western edge of the world ruled by Secundur.
   (See Map of Vanara and Shatuum)

Shevalia -- Firstborn Elifaen, daughter of Desira, father unknown. Wife of Bychanter, mother of Faeanna. Shevalia became a good friend of Loura (Cupledain's wife) and Lady Lyrium. Shevalia and Bychanter were murdered along with Cupeldain, Loura, and many others who were traveling with Cupeldain through lands near to those of the House of Hemlock. Some say that Shevalia's spirit, along with the spirits of the others, haunt a small lake near the town of Lochton, the site of the murders.*

Sir Sun -- A name sometimes given to the sun. In legend, Sir Sun was husband of Lady Moon.*

Tallin -- Surname of Men whose lineage goes back to the first Men who came ashore in the world. They eventually became the powerful Named House of Tallin, and under Lord Danig Tallin. It was also due in great part to his efforts that the people of Tallinvale and Tallin City became prosperous and secure.*

Therona -- Former Queen of Altoria, of the House of Fairwillow. Former Queen of Altoria, of the House of Fairwillow. She was forced to abdicate when she could (or would) no longer account for her Seven Bloodcoins. She late died in exile, probably by her own hand.*

Tolimay -- A Melnari, sometimes called Tolimay the Angry. Very little is known about him, and the only record that directly refers to him was a list of guests who attended a banquet in Masurthia. Stories abound, however, nearly all of which having to do with his legendary temper.*

Tracia -- One of the Seven Realms, located to the southeast of the world along the coasts where Men first settled. Its chief city is Forlandis. In the late Second Age, Tracia suffered a series of revolts and uprisings, culminating in the overthrow of the Ruling Prince by the so-called Triumvirate and its army of Redvests (named for the color of their uniforms).*   (See Map of Tracia)

Tulith Attis -- An old abandoned fortress in County Barley, of the Eastlands. It was the site of a siege and subsequent massacre during the Great Dragonkind Invasion, and events there precipitated much discord between Men and Elifaen.*   (See Map of County Barley)

Tyrin -- (Tyrin Spritsul) A mercenary of the late Second Age.*

Vanara -- One of the Seven Realms and the most ancient of all, believed to be among the first places where the Faerekind of the world lived. It was in Vanara that the Faerekind built their first cities, before the Fall. It lies to the south of Duinnor and just north of the Dragonlands, separated by a rugged range of mountains from the deserts.*   (See Map of Vanara and Shatuum)

Weylan -- (Chrisafer Weylan) Tallinvale Captain of the Northern Gate and childhood friend of Ullin Saheed Tallin.


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*Many of these entries are abridged versions of those found within
The Reader's Companion
to the
Year of the Red Door.

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